Archive for the ‘Privateer Press’ Category

Tips for the budding Khadoran

July 29, 2010

It seems that Khador is a very popular choice for the simple rules of the jacks and some casters plus they just look super tough unlike those wimpy other factions, but after going to the game store and playing a few games where the opponent brings twice as many jacks including arc nodes, and models, and spells, the khadoran player gets overwhelmed and has a hard time picking and prioritizing targets. Then the game starts and they get their butts handed to them. They think, “What the heck why can’t my faction do any of that cool stuff that just happened to me.” Then they come on the forums and ask why we don’t have this or that. Then we tell them to “shut up and play like they have a pair” (which is the correct response for a fellow khadoran). However I have a few tips.
#1 Just stick with it.
It takes time to figure things out. Khador is a very deceptive faction in real life. There aren’t very many ideas to grasp. Move forward and beat their face in, well good luck getting there. Because we don’t have the arc nodes ,or the speed, or the amazing spell list, or the huge gun line, we have to find other ways of making it to the the fight. We have to take tactics to a whole new level and play several steps ahead of our opponent. Make him move where you want him to go.

#2 Use terrain.
Before the game begins pick terrain you can use to your advantage either to block line of sight or slow down your enemy, or to create points you can use while traveling up field to gain cover from. Don’t be afraid to spend a turn or two running through a forest at half movement. If you are playing against an infantry horde you can even place terrain to funnel them down to a more manageable size just like the Spartans did when they fought the Xerxes horde army in the movie 300. I think terrain is a highly unused portion of the game. It gets sacrificed because we want to play so bad we just willy nilly through a few pieces out. Taking an extra 5 minutes to strategically place terrain can mean the difference between winning or losing.

#3 Study the models you are playing
More than half the times I have lost was because I didn’t know my army well enough and I missed an important move or misjudged something I thought I could do but couldn’t or vice versa. One good way to do this is to pick a series of models and play lots and lots and lots of games with them (like 25 – 50 games). You will soon have their cards memorized and can play a lot faster and will be able to focus on what is happening during the game instead of trying to figure out what models can do. After so many games you will be able to tell if it is the model that is not working for you, or if you just don’t know how to play them.

#4 Think outside the box
Lastly don’t be afraid to think outside of the box. Try new combinations. What works at Sci-Fi Genre in Durham, NC, won’t necessarily be the same thing that works at Phoenix Games in Logan, Ut. Like wise what someone says works amazing for them on the forums may not work well against your local meta. Also there is a high chance that we have undiscovered tactical combinations that no one has thought of yet. Find ways to manipulate the rules. Like staggering officers and leaders to maximize control areas so you can cast spells to units from long distances (kind of like an arc node). Take winning tactics from other factions and figure out how you can do it. Then not only can you do what they can do but you are genetically superior so you will be better at it.

Never forget, whatever faction you choose to play, you can win with that faction. It just takes patience and practice. Soon you will discover for yourself that we really are better than everyone else. FOR THE MOTHERLAND!


Trollblood army for trade.

February 2, 2010

Hey guys, thought I would post this in case some of you are looking for some trollblood figs. I have a small army I would like to trade for a few Khador models. I will try and make this worth your while.

I have these models for trade

Madrak – Painted
Grim Angus
Axer – Painted
Impaler – Painted
Impaler – Painted
Dire Troll Mauler – Painted
Pyre Troll
Champions – Partially Assembled
Fell Caller

Swamp Gobbers

This is what I am looking for as a trade.

Winterguard Unit + UA
Koldun Lord
Kovnik Joe
Winterguard Mortar Crew
Assault Kommandos Unit

Anyone the is interested please email me at Thanks for looking.

The Kodiak

January 31, 2010

I finished my Kodiak today. It was a little past my week deadline but I only worked on it for two days about 4 hours each time. I really tried to take my time and with a lot of coats of watered down paint to make the paint look really smooth. So here you go. Let me know what you think.

Latest league game.

Wow, what a fun time. This week was a team game. I played with Jeff of the Legion. I my opinion it was the perfect match up. He had a lot of speed and ranged attacks. I had a little less speed but amazing melee power. The first couple of turns he hid behind my meat shield and would move out of cover, shoot, and move back into cover. Then we split up and (oh yeah we were facing Cryx and Circle) he went after the cryx guy and I went after the circle guy. In a game breaking move he was able to use a warbeast as an arc node and take out the Cryx caster. Kaya ran a beast and spirit doored to take out Jeff’s legion caster. Which he did but in doing so left Kaya wide open to a charge from the Butcher. All in all I loved this game. Just bunches of fun. Winnings good too, my updated record for the league is 4 wins and 1 loss. Next week will be another 4-5 player free for all, and I will start working on Beast ’09.
Thanks for stopping by.

Second Space Marines Game

May 6, 2009

Okay, I just finished my second ever Warhammer 40k and Space Marines game. Really Really cool. This game was a lot better than the last. I played against Imperial Guard. I lost the roll to deploy first. Thumbs down for that. When Mike put his Guards out I felt like i was going to get annihilated, especially when i put my few space marines out. So first round he some how kills 6 of my tactical squad. Pooh. I think it had something to do with getting bombarded with his artillery cannon. After that things when a little better. I was able to hold my own with the saves and all. Eventually I lost but i was really surprised with how much of his i was actually able to take out. The Terminators I must say are the MVP of the game. With the 2+ armor save I only lost one every other round. and by them selves they took out half of his troops. My tactical squad did diddly squat, and my dreadnought managed to take out his artillery tank in one round of close combat. thanks to strength 10.
Over all I am coming to like 40k more and more. I think even more than Hordes. Only time will tell. I have yet to really use anything special or even play a full 1000 points of my own. I would like to get my hands on some tanks though maybe a whirlwind and a land raider.
Until next time.